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Crown Reserve (Build Points On Tap)
"The royal treasury, topped up whenever you say so."
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How do I install Crown Reserve (Build Points On Tap)?
Download the free ProjectMods desktop app, then install Crown Reserve (Build Points On Tap) for Pathfinder: Kingmaker in one click.
</>What does Crown Reserve (Build Points On Tap) do?
Build points are the one thing your barony never has enough of. Every claim, every upgrade, every building you actually want costs them, and the honest answer to running short is to wait several more in-game months while your regions slowly pay out. Crown Reserve hands you the tap. Choose an amount, press Give Build Points, and it lands in the treasury immediately with the real new total reported back to you. No guesswork, and no hidden ceiling. If you would rather earn it but at a kinder pace, set Bonus Points Per Turn instead. Your kingdom keeps its own income exactly as it is, and your bonus rides on top of it every turn. It plays nicely with the game too: when a new settlement or an upgrade genuinely raises what your barony brings in, that increase is kept and your bonus simply sits on top of the new figure. Set it back to zero and the bonus comes straight off again. There is a Reset Build Points button as well, for anyone who wants to spend freely through one chapter and then start the next one properly broke. Your barony needs founding first. Until you have claimed your first region in Chapter 2 there is no treasury to fill, and Crown Reserve will tell you so rather than leaving you guessing.
</>What is Crown Reserve (Build Points On Tap)?
Every Pathfinder: Kingmaker barony runs short on build points eventually, and the honest fix is waiting several in-game months for your regions to pay out. Crown Reserve hands you the tap instead: choose an amount and press Give Build Points, set a standing bonus that arrives every kingdom turn, or reset the treasury to zero on purpose. Crown Reserve is a premium mod on ProjectMods.
</>Common questions about Crown Reserve (Build Points On Tap)
What does Crown Reserve do in Pathfinder: Kingmaker?
Crown Reserve puts your barony's build point treasury under your control in Pathfinder: Kingmaker. Set an amount, press Give Build Points, and it lands on top of whatever your kingdom already holds, with your real new total reported back to you rather than an estimate. Reset Build Points empties the treasury to zero if you would rather start a chapter deliberately poor. And Bonus Points Per Turn adds a standing top-up that arrives every kingdom turn, so you can keep earning at a kinder pace instead of handing yourself one lump sum.
How does Bonus Points Per Turn get along with my kingdom's own income?
It rides on top of it. Your Pathfinder: Kingmaker barony keeps earning exactly what it earned before, and your bonus is added to that figure every turn rather than replacing it. The clever part is what happens when your income genuinely rises: found a new settlement or complete an upgrade that increases what your regions bring in, and that increase is kept, with your bonus simply sitting on top of the new number. Set the bonus back to zero and it comes straight off again, leaving your kingdom's real income untouched.
Do I need to have founded my barony before Crown Reserve works?
Yes. The kingdom layer in Pathfinder: Kingmaker only exists once you have claimed your first region and become baron in Chapter 2, so until that happens there is no treasury for Crown Reserve to fill. Press the button early and the mod tells you plainly that there is no kingdom yet, rather than quietly doing nothing and leaving you guessing. Once your barony is founded, all three controls start working: the one-off top-up, the per-turn bonus and the reset. Nothing needs setting up in advance, so you can leave the mod switched on through Chapter 1 and simply start using it the moment you take the throne.
What is Reset Build Points for?
Reset Build Points empties your Pathfinder: Kingmaker treasury back to zero in a single press. It sounds like the odd one out on a mod that hands you resources, but it is there for a specific kind of player: the one who wants to spend freely through a chapter, then start the next one on a self-imposed shoestring and feel the weight of every claim again. It is also the clean way to undo a session where you handed yourself too much and the kingdom stopped being interesting. Nothing else about your barony changes.
How many build points should I give myself at once?
That is what Build Point Amount is for, since you set the number and each press of Give Build Points adds exactly that much to your Pathfinder: Kingmaker treasury. There is no single right answer. A few dozen covers the specific building you have been eyeing without changing the shape of the chapter, while a large lump lets you claim and upgrade across the map in one sitting. Because the mod reports your real new total after every press, you can start small, look at the number, and add more only if the kingdom still feels tight.
What options does Crown Reserve (Build Points On Tap) include?
Build Point Amount
How many build points each press of Give Build Points adds to your treasury.
Reset Build Points
Empties the treasury back to zero. Handy for starting a chapter on a self-imposed shoestring.
Bonus Points Per Turn
Extra build points your kingdom brings in every turn, on top of whatever it already earns. Set it back to zero and the bonus is taken off again.
Give Build Points
Adds the amount above on top of what your barony already holds, and reports your real new total.
Crown Reserve is a premium Pathfinder: Kingmaker mod on ProjectMods that drops build points straight into your barony treasury, adds an optional bonus every kingdom turn, and can empty the treasury again when you want a leaner run.
System Requirements
What features does Crown Reserve (Build Points On Tap) include?
- Drops any amount of build points into your barony treasury and reports the real new total.
- Sets a standing bonus that arrives every kingdom turn on top of what your regions already earn.
- Keeps pace with growth, so a new settlement's income still counts and your bonus sits on top.
- Empties the treasury back to zero in one press when you fancy starting a chapter broke.
- Tells you plainly if your barony is not founded yet, since the kingdom only opens up in Chapter 2.
Best For
- Claim the region you want now instead of waiting three in-game months for the treasury to refill.
- Fund the cathedral, the academy and the barracks in the same turn you decided you wanted them.
- Run a self-imposed shoestring chapter by wiping the treasury and rebuilding the barony from nothing.
- Keep the kingdom loop but at a kinder pace, with a small top-up arriving each turn.
- Stop hopping back to the throne room and waiting out the calendar just to afford one upgrade.
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