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Turbo Tabletop (Game Speed Dial)
"One dial. Slow down for the tricky fight, sprint through the trek."
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How do I install Turbo Tabletop (Game Speed Dial)?
Download the free ProjectMods desktop app, then install Turbo Tabletop (Game Speed Dial) for Pathfinder: Kingmaker in one click.
</>What does Turbo Tabletop (Game Speed Dial) do?
Kingmaker asks for a lot of walking. Across the Narlmarches, back to Oleg's, down another corridor you have already cleared twice. Turbo Tabletop gives you a dial for it. Slide it up and everything moves faster together: your party, the enemies, spell animations, the day-night clock, the whole world. Slide it down and the fight crawls, which helps when a tight encounter needs careful positioning, and looks great for the moment a critical hit lands or a boss finally drops. The range runs from 0.25x for a crawl to 8x for a sprint. Around 2x to 3x is the sweet spot for travelling and clearing trash fights without anything looking strange. Nudge the dial mid-session and the change lands straight away, so you can find your speed without stopping to think about it. Turn the switch off and the game snaps back to normal speed instantly. Nothing is written into your save, so your files stay exactly as they were.
</>What is Turbo Tabletop (Game Speed Dial)?
Pathfinder: Kingmaker runs on its own clock, and a lot of it goes on ground you have already cleared. Turbo Tabletop hands you one dial for that, anywhere from a quarter speed up to eight times normal, with everything moving along together. Push it to two or three for travelling and trash fights, or ease it below one when an encounter gets fiddly and you want a moment to look at it properly. Free tier at ProjectMods.
</>Common questions about Turbo Tabletop (Game Speed Dial)
What does Turbo Tabletop do in Pathfinder: Kingmaker?
Turbo Tabletop is a single speed dial for the whole of Pathfinder: Kingmaker. Slide it up and everything moves faster together, including your party, the enemies, spell animations and the day and night clock. Slide it down and you get slow motion, either for an encounter that has turned fiddly enough to want a closer look, or for the moment a critical hit lands and a boss finally drops. The range runs from a quarter speed crawl up to eight times normal, with one being the game exactly as it shipped. Switch it off and the game snaps straight back to normal speed.
What game speed is actually comfortable to play at?
Two to three is the sweet spot for most of Pathfinder: Kingmaker. That range is fast enough to take the drag out of travelling and clearing trash fights, but slow enough that nothing looks strange and you can still react to what is happening on screen. Above that it becomes a tool rather than a play speed, useful for crossing a corridor you have already walked five times and much less useful in a fight you actually care about. The dial is live while you drag it, so you can feel the right number instead of guessing.
Does speeding up the game speed up the enemies too?
Yes, everything moves together in Pathfinder: Kingmaker, which is what keeps the game fair. Your party, the enemies, spell animations and the in-game clock all run at whatever multiplier you set, so a fight at three times speed is the same fight, just quicker. Nothing gets an advantage from the dial. That is also why the slow motion direction works properly, because dropping to a quarter speed lets you watch a critical hit land or a boss fall in detail, with both sides moving at the same reduced pace.
Can I change the speed without leaving the game?
Yes. The Game Speed slider is live while you drag it, so the change happens in Pathfinder: Kingmaker as you move it rather than after a confirmation step. Change Game Speed is the master switch above it, so flipping that off returns the game to normal speed instantly while your chosen number stays exactly where you left it, ready for next time. That combination is what makes it practical mid-session: sprint through a long corridor, flip the switch off when you reach the room that matters, flip it back on afterwards.
Does Turbo Tabletop change anything in my save file?
No. Turbo Tabletop only affects how fast Pathfinder: Kingmaker runs while you are playing, and nothing about the dial is written into your save, so your files stay exactly as they were. Turn the switch off, or turn the mod off entirely, and the game is back to normal speed with no trace left behind. That makes it one of the easiest mods to try on an existing campaign, since it sits on the free tier, changes no rules, and pairs well with Trail Blazer when overland journeys are the real time sink.
What options does Turbo Tabletop (Game Speed Dial) include?
Change Game Speed
Turn the speed dial on. Off puts the game straight back to normal speed.
Game Speed
How fast the world runs. 1 is normal, below 1 is slow motion, above 1 speeds everything up together. Try 2 to 3 for travelling.
Turbo Tabletop is a Pathfinder: Kingmaker mod from ProjectMods with a single slider that runs the whole game anywhere from a quarter speed crawl up to eight times normal, snapping back the moment you switch it off.
System Requirements
What features does Turbo Tabletop (Game Speed Dial) include?
- Speeds the whole world up together: your party, enemies, spell animations and the day-night clock.
- Drops as low as a quarter speed when an encounter turns fiddly and you want a beat to read the board, or to watch a critical land.
- Runs from 0.25x crawl to 8x sprint, with 2x to 3x the sweet spot for travelling.
- The speed changes the moment you move the dial, so you settle on the right setting by feel instead of guessing at a number.
- Snaps back to normal speed instantly when you switch it off, with nothing touched in your save.
Best For
- Sprint back through a corridor you already cleared on the way in and have no reason to savour.
- Blast through a trash fight against wolves that was never going to be interesting.
- Drop into slow motion to catch a critical hit landing for a clip actually worth posting.
- Ease the dial below normal when a fight gets tight and you want a proper look at where everyone is standing before you commit.
- Keep a stream moving through the walking sections without cutting away from the game.
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