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Trick or Treat (Candy Run)
"Race door to door across Wobbly Island, grab the sweets first, and survive the tricks."
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How do I install Trick or Treat (Candy Run)?
Download the free ProjectMods desktop app, then install Trick or Treat (Candy Run) for Wobbly Life in one click.
</>What does Trick or Treat (Candy Run) do?
Halloween night turns Wobbly Island into a door-to-door candy race. Start a round and glowing pumpkins appear outside nearby houses, marking the doors that can be claimed. Reach a pumpkin, knock, and the house answers once. You might walk away with a pile of sweets, or get hit with a trick that makes you drop part of your haul. Every house is first come, first served. Once somebody claims a doorstep, that house is finished for the round, so spotting the next street before everyone else matters. Cut through gardens, split up from the group, or race your friends to the same cluster of houses and try to get there first. The pumpkins are part of the chaos too. They can be knocked, pushed, and sent rolling away from their original doorstep. A house still answers wherever its pumpkin ends up, so moving one can completely change the race. If a pumpkin lands in the water, it returns to its original house. The host controls the length of the night, how generous houses are with sweets, and how often tricks appear. Lower the trick rate for a straightforward candy hunt or crank it up so every stop becomes a risk. At the end of the timer, the player carrying the most sweets wins. The score follows everyone around the island throughout the round, making this a fast, competitive Wobbly Life Halloween mode built for multiplayer sessions.
</>What is Trick or Treat (Candy Run)?
Trick or Treat (Candy Run) is a Wobbly Life Halloween multiplayer mod that turns neighbourhoods around Wobbly Island into a timed candy-collecting competition. Players race from house to house, knock at glowing pumpkin markers, collect sweets, and try to build the highest score before the round ends. Each house can only be claimed once, which creates a constant race for untouched doors. Players can also knock pumpkins away from their starting positions, forcing everyone to chase the marker wherever it lands. Tricks add extra risk by taking sweets away from unlucky players, while host settings let each session be tuned for round length, reward generosity, and trick frequency. It works especially well for party-style multiplayer, seasonal Halloween sessions, competitive co-op groups, and players looking for a replayable Wobbly Life game mode built around movement, routing, timing, and stealing the best opportunities before somebody else gets there.
</>Common questions about Trick or Treat (Candy Run)
How does Trick or Treat (Candy Run) work in Wobbly Life?
Start a round and glowing pumpkins appear at nearby houses. Reach a pumpkin, knock, and the house gives either sweets or a trick. Each house can only answer once, and the player with the most sweets when the timer ends wins.
Is this mod multiplayer?
Yes. The host starts and configures the Halloween night while everyone races around Wobbly Island collecting sweets and competing for the highest score.
Can multiple players use the same house?
No. Each house answers exactly once per round. Once one player claims it, everyone else has to move on.
What happens when a house gives a trick?
The player loses some of the sweets they are carrying, which can change the leaderboard even late in the round.
Can the pumpkins be moved?
Yes. Pumpkins can be knocked or sent rolling away from their doorstep, and the house still answers wherever the pumpkin ends up.
What happens if a pumpkin falls into the water?
It returns to its original doorstep so the house can still be reached and claimed.
Can the host change the game settings?
Yes. The host can set how long the night lasts, how generous houses are with sweets, and how often tricks occur.
How do you win Candy Run?
Have the largest sweet total when the round timer reaches zero.
What options does Trick or Treat (Candy Run) include?
Round Length
How many minutes the night lasts. Five is a good first go - long enough to cover a few streets, short enough that losing hurts.
End The Night
Stop early and call the winner right now.
Check It Is Working
Reports whether a night is running, how many houses are around you and how far the nearest one is. Press this if nothing seems to be happening.
Porch Lights
Each pumpkin casts a warm glow on the ground around it, which really shows up once it gets dark. Turn it off if you want the pumpkins themselves without the extra light.
Pumpkins
How many houses near you join in when the night starts. Each one puts a glowing pumpkin on its doorstep. More houses means more to grab; fewer means every door is a race.
Trick Chance
How often a door tricks you instead of treating you. A trick makes you drop sweets you already collected, so turn this up and nobody's lead is safe.
Sweets Per House
The most a single house can hand over. Higher makes one lucky porch worth sprinting for.
Jump Scares
When a door tricks you, its pumpkin leaps straight at your screen with a flash and a scream. Turn this off for younger players or anyone who would rather not be startled - the trick still plays out around you, just without the pumpkin in your face. Each player chooses this for their own screen.
Read The Scores
Show everyone's haul and how long is left. Anyone can press this, not just the host.
Start Trick Or Treating
Begin the night. The houses around you put a pumpkin out on the doorstep, and the clock starts. Whoever is hosting runs it.
Trick or Treat (Candy Run) adds a competitive Halloween game mode to Wobbly Life where players race between glowing pumpkin-marked houses, collect sweets, avoid tricks, and finish with the biggest haul before time runs out.
System Requirements
What features does Trick or Treat (Candy Run) include?
- Race between glowing pumpkin-marked houses and claim each door before another player gets there.
- Collect sweets from successful visits and risk losing part of your haul when a house delivers a trick.
- Each house answers exactly once per round, turning every neighbourhood into a first-come, first-served race.
- Knock pumpkins away from their doorstep and chase them wherever they roll before another player reaches them.
- Pumpkins that fall into the water automatically return to their original house.
- Set the round length, sweet generosity, and trick frequency to change how each Halloween night plays.
- Track scores around Wobbly Island and win by finishing the timer with the biggest candy haul.
- Built for multiplayer sessions where the host runs the round and everyone competes across the island.
Best For
- Run a competitive Halloween party mode with friends in Wobbly Life multiplayer.
- Set up short timed rounds where everyone races for untouched houses and the highest candy score.
- Create riskier matches by increasing the trick frequency so collected sweets are never completely safe.
- Use movable pumpkins to interfere with other players, redirect routes, and create unpredictable races.
- Play seasonal October sessions without changing the core open-world feel of Wobbly Island.
- Turn casual co-op into a score-based competition with a clear winner at the end of each round.
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